Slapmon

Course Project at UCSC

2024

Tools:

Unreal

Blender

Role: Producer, Technical Game Designer, 3D Model (Salmon)

Worked with 5 other teammates to create a silly game about a bear slapping salmon at a town to its destruction

Roles & Contributions

Technical Game Design

We were tasked to make a game that captures the emotion "Silly". I was craving Salmon at the time and thought it would be fun to make a game where a bear slaps a salmon so hard it lands and destroys a town down the mountain.

Outside of providing the original idea, supported in level design and other in-engine implementations.

Salmon 3D Model

Learned how to model, rig, and animate a salmon in Blender

Producer

I was the acting producer making sure the game stayed in scope.

VFX / Shader

Worked on VFX and Shader implementations