Tools:
Unreal
Blender
Role: Producer, Technical Game Designer, 3D Model (Salmon)
Worked with 5 other teammates to create a silly game about a bear slapping salmon at a town to its destruction
We were tasked to make a game that captures the emotion "Silly". I was craving Salmon at the time and thought it would be fun to make a game where a bear slaps a salmon so hard it lands and destroys a town down the mountain.
Outside of providing the original idea, supported in level design and other in-engine implementations.
Learned how to model, rig, and animate a salmon in Blender
I was the acting producer making sure the game stayed in scope.
Worked on VFX and Shader implementations